Synthesis II
How does cooperation, incentives, reputations, trust, identity and accountability relate? Is it different in an online versus offline environment? Judith Donath, in Identity and Deception in the Virtual Community brings up some interesting points. In a physical environment, it is easy to base your initial opinion on someone’s appearance, mannerism, language, etc. All the physical cues contribute to your initial impression of the individual, and these assumptions are based on previous experiences with other people. In an online environment, one could say that many of these physical cues are missing, but are they?
Donath goes on to say that, “Identity cues are sparse” in the virtual world, but not non-existent. People become attuned to the nuances of email addresses and signature styles.” These brought to mind prior research I have done regarding gender differences in an online environment. Susan Herring has contributed significantly to this area of research. Some of her findings include the following:
- Online interaction is an extension of the real world conversations where men dominate.
- Men introduce more new topics and tend to ignore topics introduced by women.
- Men perceive women as talking more than men when women talk only 30% of the time.
- Males are typically adversarial, containing “put-downs, strong often contentious assertions, lengthy and/or frequent postings, self-promotion and sarcasm.
- Male communication often has an underlying purposing of establishing status, power, or domination.
- Females are typically supportive aned attenuable.
- Regarding flaming, Herring states, “the simple fact of the matter is that it is virtually only men who flame.”
- Females tend to place a great deal of emphasis on cooperation rather than competition and often use cooperation as a learning tool.
- Males tend to learn in a separate, autonomous manner.
- Males are direct and to the point.
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